- Duration (years): 4
- Qualification Awarded: Bachelor of Arts in Applied Multimedia
- Level of Qualification: Bachelor Degree (1st Cycle)
- Language of Instruction: English (First and second-year courses offered also in Greek)
- Mode of Study: Full-time or Part-time
- Minimum ECTS Credits: 240
Profile of the Programme
The programme aims to train students to become Multimedia specialists in the following employment fields:
- Interface designers, web designers and developers
- Game designers and developers
- Animation, video and audio specialists
- Project managers in the multimedia industry
The programme is based on both theory and practice with emphasis given to the concepts and techniques necessary for the design and development of advanced multimedia applications.
- Acquaint students with the theoretical concepts and implications of all the elements involved in contemporary multimedia (i.e. interactivity, graphics, video, sound, animation and text).
- Provide an environment in which students can become acquainted with the theory and practice of multimedia project development.
- Acquaint students with contemporary software used to create multimedia elements and complete multimedia projects.
- Introduce students to the creative potential of the computer and computing in the context of art and design and guide them to use their imagination to express their creativity in the digital arts.
- Encourage students to examine and critically evaluate current trends in multimedia and suggest/apply improved techniques in creating innovative multimedia applications.
Graduates of the applied multimedia programme are fully prepared and equipped for industry positions as a Web designer, web developer, graphic artist, interface designer, audio specialist, video specialist, animation specialist, electronic publication and game designer and developer.
Access to Further Studies
Graduates of the programme can be accepted into Second Cycle degrees (Master’s Degree).
Course assessment usually comprises of a comprehensive final exam and continuous assessment. Continuous assessment can include amongst others, midterms, projects, and class participation. Letter grades are calculated based on the weight of the final exam and the continuous assessment and the actual numerical marks obtained in these two assessment components. Based on the course grades the student’s semester grade point average (G.P.A.) and cumulative point average (C.P.A.).
The student must complete 240 ECTS and all programme requirements. A minimum cumulative grade point average (C.P.A.) of 2.0 is required. Thus, although a ‘D-‘ is a PASS grade, in order to achieve a C.P.A. of 2.0 an average grade of ‘C’ is required.
On completion of the programme the student will be able to:
- Design and develop complex multimedia artefacts taking into consideration the theoretical and scientific background of all components supporting the subject of multimedia.
- Create multimedia user interfaces and devise schemes for optimising them, taking into consideration all the aesthetic and ergonomic issues involved.
- Design successful multimedia applications by employing the appropriate multimedia tools and applying all the related principles and theoretical knowledge gained throughout the course.
- Demonstrate verbal and written skills while researching, discussing and implementing multimedia projects.
- Employ skills and creativity specifically targeted to motion graphics and typography, video, audio, animation and interactive web design. Adapt to a work environment where changes in technology require continuous training, learning, and updating of skills.
Scholarships - Financial Aid
The University offers scholarships and financial aid to full-time students, in the form of academic merit scholarships, financial-aid assistance, athletic scholarships, and on-campus work-study programmes.
Program taught in: