GCU's Computer Games programmes aim to produce graduates with the right mix of practical skills and technical knowledge to enter the computer games industry.

We have excellent studio facilities including HD Video Production Suite, Art Studio, Digital Audio Recording Studio, Game Design Studio featuring 3D Laser Scanning tools, Motion Capture tools and a Rapid Prototyping machine. There is a User Experience lab where games can be tested and evaluated and a Virtual Reality lab containing a full-featured Driving Simulator and other VR equipment such as Oculus Rifts. In Years 1, 2 and 3 students in all programmes take part in an Integrated Project, an opportunity for students from the different disciplines to make games together. You'll also enjoy guest lectures by industry experts.

Computer Game artists conceptualize and construct the virtual world for a game. They establish the game art style and look, develop concept art, sculpt, model, texture and animate environments, characters, vehicles, and objects. This programme will create graduates who will combine their traditional art skills with the latest creative technology in 3D art and animation and will have the awareness of technological capabilities and limitations of gaming platforms. Both programmes will introduce you to the modern practices of 3D content creation, help you realize your career path and offer you the ability to specialize.

Your career

Graduates have gone on to work at Rockstar, Electronic Arts, Sony and Guerrilla Games.

What you will study

Year 1

Fundamentals of 3D Modelling, Introduction to Games Design, Drawing for Design, Introduction to Animation, Integrated Project 1, Digital Photography & Image Manipulation.

Year 2

Games Design 1, Introduction to Games Programming, 3D Modelling and Digital Sculpting, Introduction to 3D Animation, Human-Computer Interaction, Integrated Project 2.

Year 3

Advanced Character Animation, 3D Production for Industry, Games Preproduction Workshop, User Psychology, Integrated Project 3, Research Skills & Professional Issues.

Year 4

Honours Project, Creative Practice, Advanced 3D Visualisation & Animation, Industrial Practice, Portfolio.

Entry requirements

All entry requirements listed here should be used as a guide and represent the minimum required to be considered for entry. Applicants who are made a conditional offer of a place may be asked to achieve more than is stated.

Year 1

SQA Higher

ABBB including Art & Design

ILC Higher

H2 H2 H3 H3 including Art & Design

A level

CCC including Art & Design

IB Diploma

24 points must include Visual Arts

BTEC

Level 3 Extended Diploma in relevant Art & Design subject at MMM

Year 3

HND

HND 3D Computer Animation with B in the Graded Units.

Portfolio

Portfolio required

All candidates are required to submit a portfolio.

English language

Students whose first language is not English will normally be required to hold the equivalent of an Academic IELTS test score of 6.0 with no element less than 5.5.

Please note: if you are from a majority English speaking country, you may not be required to provide further proof of your English Language proficiency.

Additional information

Other academic and vocational qualifications

Each application to GCU is considered on an individual basis. If you do not have the typical academic entry qualifications, but can demonstrate relevant work experience and/or credits from recognized professional bodies, you may be eligible to enter this course via the University's Recognition of Prior Learning scheme.

International pathways

If you do not meet the English language requirements, you may be eligible for the English for University Study programme.

Fees and funding

The tuition fees you pay are mostly determined by your fee status. What is my student fee status?

Tuition fees 2018/19

  • Home: £1820
  • RUK: £9250*
  • EU: £1820
  • International: £11,500

*Total tuition fees for RUK students completing a three or four-year degree are capped at £27,750. Specific fees are subject to confirmation by the Scottish Government and may change once confirmed.

If you commence your studies in September 2018 or January 2019, these are the annual or module fees that apply to the duration of your course; however, fees are subject to change. For full details on how fees may change read our fees and refund policy.

Additional costs

In addition to course tuition fees, you may encounter additional costs during your time at University.

Scholarships

We provide high-quality education for a fair price; as the University for the Common Good, we are committed to offering accessible higher education for talented students by keeping our tuition fees low and providing a generous scholarship package of over £2.5 million per year.

If you have any questions or inquiries regarding scholarships available for 2018/19, please feel free to contact the student inquiries team.

International student start dates

For new international students, orientation events start on 14 September 2018. This extra time is specifically designed to assist new international students in settling into the UK and GCU prior to the start of general student induction and teaching.

There will be a whole host of fun and informative activities taking place during this period, including campus and city tours, as well as welcome events where you can meet other international students.

Work placement

The programme offers an optional placement year between third and fourth year.

HM Forces

In partnership with HM Forces, GCU has identified this programme is being particularly suited to military and ex-military men and women. Visit the HM Forces Careers Zone for more information on the services we provide.

Assessment methods

We use a traditional range of methods include examinations, coursework, class tests, presentations, computer-based exercises and written reports to assess our students. We have strong links to key industrial solution providers such as Autodesk, Adobe, and Unity and work closely with them to ensure our teaching is closely matched to current best industrial practice. The students benefit from guest lecturers from the creative industries while industry workflows and discussions are promoted and embedded into teaching and assessment to ensure that all of our teachings is relevant to the workplace. As well as developing virtual design solutions, students have access to a range of rapid prototyping and physical modeling resources such as 3D printing and CNC milling machines. Our students also have access to a high definition digital video studio and motion capture suite.

Teaching methods

The students on our course benefit from regular presentations from high profile industry leaders in computer animation and games design and guest lecturers from the creative industries. The industrial project in the fourth year is designed to give the students an opportunity to work on a real-world brief in partnership with an external company. This project can be realized by working on a one day per week placement. Where possible module coursework’s are designed to allow students to develop their personal portfolio which is essential for starting out in a career in the creative industries. Each year students are encouraged to take part in the Scottish Game Jam, a 48hr competition to develop a video game which is held at the GCU campus.

Program taught in:
English

See 28 more programs offered by Glasgow Caledonian University - The School of Engineering and Built Environment »

Last updated July 25, 2018
This course is Campus based
Start Date
Duration
2 - 4 
Full-time
Price
1,820 GBP
Home/EU students; £9250 RUK students; £11,500 International students
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